| WEIGHT ALLOWANCE |
| Light |
58.0 |
Medium |
116.0 |
Heavy |
175.0 |
| PROFICIENCIES |
Armor Spikes; Axe (Throwing); Battleaxe; Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Cutlass; Dagger; Dagger (Punching); Dart; Falchion; Flail (Heavy); Flail (Light); Gauntlet; Gauntlet (Spiked); Glaive; Greataxe; Greatclub; Guisarme; Halberd; Halfspear; Hammer (Light); Handaxe; Hurler; Javelin; Lance (Heavy); Lance (Light); Liqui-Jet; Longbow; Longbow (Composite); Longspear; Mace (Heavy); Mace (Light); Maul; Morningstar; Pick (Heavy); Pick (Light); Quarterstaff; Ranseur; Rapier; Saber; Sap; Scimitar; Scythe; Shieldbash; Shortbow; Shortbow (Composite); Shortspear; Sickle; Sling; Spike Shooter; Sword (Bastard/2-H); Sword (Great); Sword (Long); Sword (Short); Trident; Unarmed Strike; Warhammer
|
| LANGUAGES |
Common, Dwarven, Elven, Gnome, Home Region, Literacy
|
|
| SPECIAL ABILITIES |
| Summon Familiar,Elven Blood,Immunity to sleep,save +2 vs enchantment spells,Favored Enemy(Humanoid type) |
| FEATS |
| NAME |
DESCRIPTION |
| Ambidexterity | You ignore all penalties for using your off-hand |
| Armor Proficiency (Light) | You are proficient with light armor |
| Armor Proficiency (Medium) | You are proficient with medium armor |
| Martial Weapon Proficiency | You attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty. |
| Point Blank Shot | You get a +1 to hit and damage with ranged weapons within 30 feet |
| Rapid Shot | You get one extra attack per round with ranged weapon (all attacks at -2 to hit and must be full round attack) |
| Scribe Scroll | You can scribe a scroll. |
| Shield Proficiency | You can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement. |
| Simple Weapon Proficiency | You are proficient with all simple weapons. Non-proficiency suffers -4 to hit. |
| Track | Use the wilderness lore skill to track |
| Two-Weapon Fighting | Your penalties for fighting with two weapons are reduced by 2. |
|
*Rapier
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +5
| 1d6+2
| 18-20/x2
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Primary
| 0'
| P
| M
|
|
*Sword (Short/Masterwork)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +6
| 1d6+1
| 19-20/x2
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES | Off-hand
| 0'
| P
| S
|
|
|