GM's tools; Mass Combat Fast Resolution Sheet
author: Ruemere (Ruemere)
email: ruemere (maupa) gmail (kropka) com
date: 20021031
status: finished
What is it?
The PDF document available for download (the link at the bottom of this
page) provides us, game masters, with means of shortening dice rolling
time during mass combats, when thirty or more similar thugs exchange blows
with characters.
How to use it?
In order to take advantage of this document, follow these steps:
 Calculate number of attacks (for example 33) and the d20 roll result
required to hit a certain armor class.
 Find the most appropriate table (20 attacks table for this
example). In the column titled ac hit on find the d20 roll result
required to hit the armor class and roll one d20 (say, the thugs need
16+ to hit with their crossbows, and we roll a 14).
 Now, look to your right and find the first number equal or bigger
than your roll. Read the found column header to find the number of hits
(the found is 15, which translates into 6 hits).
 If you want to include Fast Criticals option, repeat this procedure
for remaining 10 thugs, total the number of hits, and for every 10 hits
(count full tens), increase the number of hits by 1 or 2 (depends on
weapon critical hits multiplier  1 for 2x, 2 for 3x and so on).
Pages two and three contain useful (campaign specific) information on
fast unit combat resolution and forms to record the information.
Download the PDF (100KB) and
have fun.
Ruemere
Revision: 20021101 (Happy birthday to me :) )  added unit statblocks
and unit forms.
