WEIGHT ALLOWANCE |
Light |
100.0 |
Medium |
200.0 |
Heavy |
300.0 |
MAGIC |
Tiny magical bell, Stone enchanted with continual flame, Lantern with oil, Flint and steel, maps. Sword (long) +3 with a tiny motto carved: "Courage is my name" - exquisite imperial masterwork. Very rare and very precious, awarded to imperial citizens for outstanding service.
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PROFICIENCIES |
Armor Spikes; Axe (Throwing); Battleaxe; Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Cutlass; Dagger; Dagger (Punching); Dart; Falchion; Flail (Heavy); Flail (Light); Gauntlet; Gauntlet (Spiked); Glaive; Greataxe; Greatclub; Guisarme; Halberd; Halfspear; Hammer (Light); Handaxe; Javelin; Lance (Heavy); Lance (Light); Longbow; Longbow (Composite); Longspear; Mace (Heavy); Mace (Light); Maul; Morningstar; Pick (Heavy); Pick (Light); Quarterstaff; Ranseur; Rapier; Saber; Sap; Scimitar; Scythe; Shieldbash; Shortbow; Shortbow (Composite); Shortspear; Sickle; Sling; Sword (Bastard/2-H); Sword (Great); Sword (Long); Sword (Short); Trident; Unarmed Strike; Warhammer
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LANGUAGES |
Common, Elven, Home Region, Literacy
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Cleric of |
Domain
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Granted Power
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Healing
| You cast healing spells at +1 caster level.
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Strength
| You can perform a feat of strength, as a supernatural ability, with a bonus to Strength equal to your level. It lasts 1 round, once per day.
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SPECIAL ABILITIES |
Elven Blood,Immunity to sleep,save +2 vs enchantment spells,Turn Undead |
FEATS |
NAME |
DESCRIPTION |
Armor Proficiency (Heavy) | You are proficient with heavy armor |
Armor Proficiency (Light) | You are proficient with light armor |
Armor Proficiency (Medium) | You are proficient with medium armor |
Cleave | Get an extra attack if you drop an opponent |
Dodge | You can receive a +1 dodge AC bonus against any designated opponent |
Martial Weapon Proficiency | You attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty. |
Power Attack | On your action before making an attack, subtract up to your base attack bonus from attack rolls and add that value to your damage rolls. |
Shield Proficiency | You can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement. |
Simple Weapon Proficiency | You are proficient with all simple weapons. Non-proficiency suffers -4 to hit. |
Weapon Focus (Sword (Long)) | With a specific weapon you're proficient in, you add +1 to attack rolls. |
Weapon Specialization (Sword (Long)) | See page 37 of PHB. Specialize with Weapon Focus weapons only. |
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| TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
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HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
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