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Cordwellyn's Underground Warehouse

[3] Cordwellyn’s Warehouse

Workers: Grish, Kerik, Harap, Bolik

male human War1:  CR 1; Size M (5 ft., 6 in. tall); HD 1d8+2; hp 10; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1 Dex); Attack +4 melee, or +2 ranged; SV Fort +4, Ref +1, Will +0; AL LG; Str 16, Dex 12, Con 15, Int 13, Wis 11, Cha 12.

Languages Spoken:  Common, Sylvan.

Skills and feats:  Climb +7, Hide +1, Intimidate +5, Listen +0, Move silently +1, Open lock +3, Ride +5, Spot +0; Improved unarmed strike, Track.

possessions: club, whip, nothing, nothing, 3d4 gold per person (3, 4, 7, 9)

Knowledge: nothing.

Secret: Secret trap door to underground offices. Unused emergency exit. Located in adjacent shack.

[3b] Cordwellyn’s Warehouse 2

Rogues: Nadezhda (human female, align NE, Rog1) – dark blonde, boyish takes care of  Thjodhild (human female, LN, Rog2) – sick, brunette, Kurbon (male dwarf, LE, Rog3) – darkskinned, Venya’s second, Welby (halfling male, align N, Rog2) with his “trainee” Cothya (see below)

Helping hands:

Thorgeir, male human Com1:  CR 1; Size M (5 ft., 4 in. tall); HD 1d4; hp 4; Init +0; Spd 30 ft.; AC 10; Attack +0 (+0 Base) melee, or +0 (+0 Base) ranged; SV Fort +0 (+0 Base), Ref +0 (+0 Base), Will +0 (+0 Base); AL NE; Str 11 (+0), Dex 11 (+0), Con 10 (+0), Int 10 (+0), Wis 11 (+0), Cha 10 (+0).

Languages Spoken:  Common.

Skills and feats:  Climb +6 (+4 Rank, +2 Focus), Hide +0, Listen +0, Move silently +0, Open lock +2 (+2 Rank), Profession +4 (+4 Rank), Spot +0; Point blank shot, Skill focus (climb).

Possessions:  4 gp  in gear.

Gudris, female human Com1:  CR 1; Size M (4 ft., 9 in. tall); HD 1d4; hp 7; Init +0; Spd 30 ft.; AC 10; Attack +0 (+0 Base) melee, or +0 (+0 Base) ranged; SV Fort +0 (+0 Base), Ref +0 (+0 Base), Will +0 (+0 Base); AL NE; Str 11 (+0), Dex 11 (+0), Con 11 (+0), Int 10 (+0), Wis 11 (+0), Cha 10 (+0).

Languages Spoken:  Common.

Skills and feats:  Heal +4 (+2 Rank, +2 Focus), Hide +0, Knowledge (nature) +2 (+2 Rank), Listen +0, Move silently +0, Sense motive +2 (+2 Rank), Spot +0; Skill focus (heal), Toughness.

Possessions:  4 gp  in gear.

Everyone’s pet: black cat, loves to be petted. Siobhan’s favorite.

1) Venya’s sleeping quarters. Also, his and Cordwellyn Office.

2) Entrance from stables (area 2, page 8)

This area is watched by a guard from area 6 through concealed door. Should any problems arise, he’ll sound an alarm and reinformcements (2 – 4 rounds) will arrive thorugh bothdoors.

3) Dormitory for everyone.

4) Meeting and dining room.

All mundane goods are stored here (weapons and armors for bandits).

Features: pillows, iron bars, wall basin.

5) Archive and treasury.

Door (east, 1 from north):  iron, free, down-sliding, trapped [trap: spiked pit trap (20 ft. deep) (CR2) (Find/Disable DC 21)]

Trap: poison needle trap (CR2) (Find/Disable DC 21)

Treasure:

  • 240 gold coins (240 gp)
  • gemstone - emerald (1000 gp)
  • gemstone - rhodochrosite (13 gp)

6) Armory and goods robbed from various caravans (Cothya)

Cothya, female half-orc Bbn2/Rog1:  CR 3; Size M (5 ft., 1 in. tall); HD 2d12+6 + 1d6+3; hp 31; Init +3 (+3 Dex); Spd 40 ft.; AC 13 (+3 Dex); Attack +6 +Rage 2(+2 Base, +4 Str [obsidian longsword, d8+1+4+Rage2]) melee, or +5 (+2 Base, +3 Dex) ranged; SV Fort +6 (+3 Base, +3 Con), Ref +5 (+2 Base, +3 Dex), Will +2 (+0 Base, +2 Wis); AL LE; Str 19 (+4), Dex 16 (+3), Con 16 (+3), Int 12 (+1), Wis 14 (+2), Cha 10 (+0).

Languages Spoken:  Abyssal, Common, Orc.

Skills and feats:  Appraise +5 (+4 Rank, +1 Int), Climb +9 (+5 Rank, +4 Str), Hide +3 (+3 Dex), Jump +9 (+5 Rank, +4 Str), Listen +2 (+2 Wis), Move silently +3 (+3 Dex), Sense motive +6 (+4 Rank, +2 Wis), Spellcraft +3 (+2 Rank, +1 Int), Spot +4 (+2 Rank, +2 Wis), Tumble +7 (+4 Rank, +3 Dex); Run, Track.

Cothya is  aspecial case – she was destined to become a shaman – instead she elected to join a diminutive halfling in order to become a rogue. She wants to discover her origins, as her very delicate dark skin makes her something of a oddity.

In combat she uses a crossbow and than she follows with a flurry of blows.

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